Traktor Gain vs Volume and increasing volume of CUE / Headphones
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- This topic has 10 replies, 3 voices, and was last updated 11 years, 10 months ago by
Isaiah Furrow.
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May 15, 2014 at 9:19 am #2031585
DJ Vintage
ModeratorFirst of all there is a good article on volume and gain settings on the blog. Look for it.
Gain is the level of the track as it comes in to your controller/mixer (it’s also called trim on some brands). This is the volume BEFORE the channel fader. The channel volume fader then determines how much of that (gained) signal goes to the master output. The master output volume then determines how much signal is sent out of your controller to the PA (or club mixer or whatever is behind it).
Since headphone cue is also a PRE-fader signal (i.e. not influenced by the channel fader position or the master output level), the only thing controlling the volume in your headphone is the level of the incoming track. Which you have set with the gain knob.
Unfortunately for you, setting the gain to max is a VERY bad idea.
The correct workflow is:
1) play a louder bit of the new track (listen in your headphones)
2) use gain/trim to get the average signal to 0dB (if your controller has level meters), with the peaks going to +3db or so (if you set gain to max, your input signal will be in the red and distorting).
3) Now you can use the channel fader to regulate the amount of channel volume you want in the mix.Since you didn’t say what controller you use, it’s a bit harder to point out the specifics.
If you have a controller that is USB powered, then chances are that you might suffer from relatively low headphone volume, especially in combination with a set of headphones that aren’t very “loud” by themselves (the efficiency of headphones is not the same. Not every milliWatt of headphone power is turned into the same amount of sound pressure = volume). Powered controllers have way less problems, because there is just more power available coming from an outlet than you can get from a USB port on your computer
It’s really weird that you say the channel gain makes a difference to the volume in your headphone. This is not normal behaviour. The whole idea behind having cue buttons and a headphone is that you can pre-listen to a track before the signal goes to the master.
But please, do NOT run +12dB gained stuff into your controller. It will be distorted before it hits the channel fader and played on high volume to speakers potentially damage those too.
Tell us what controller you are using and we could give you a bit more specific tips.
Greetinx.
May 15, 2014 at 10:10 am #2031601Karl
ParticipantYeah I assumed it would not be ideal to turn it on to MAX. I am using a Numark Mixtrack Pro II controller and Numark Red Wave headphones (http://www.numark.com/product/redwave). I find it strange because it seems that both the controller / headphones can go louder, just there is no more “volume” to increase. The speaker without gain is more than enough, so the only “need” to increase the gain was to pre-listen tracks.
May 15, 2014 at 10:48 am #2031612DJ Vintage
ModeratorI don’t know these headphones. The controller is USB only, so that is always a challenge.
Since the MT Pro 2 has no level meters (I think?), you will have to watch the gain levels in your software I guess.
I assume you have the cue/pgm knob turned all the way to the left (cue) and you already said you have the cue gain on max.
That seems all you can do.
There have been mentions here on the forum in earlier posts on what are “loud” headphones. Might look into that.
Alternatively you could opt for a seperate headphone-amp.http://www.sonicelectronix.com/item_63311_FiiO-E02i-Rocky-Silver.html
disclaimer: I have no experience with these amps. This is one of the cheaper ones. You can get them as high as 120+. Assuming that, as in anything sound reproduction, you get what you pay for. Most seem to have rechargeable batteries that charge through a usb connection. So if you hook up the USB during a gig, you don’t have to worry about your battery levels.
Hope that helps.
Greetinx.
May 15, 2014 at 11:31 am #2031616Karl
ParticipantThe headphone amp look interesting, though as you said you need to actually try them to know. I’ll try to grab a cheap one off ebay, see if it does work.
Regarding “loud” headphones, considering that they can go much higher if I push the gain, wouldn’t that mean that the problem isn’t the headphones but the controller? Or can it be a bit of both? I’ve never tried them to a mains-powered controller, so can’t really compare.
May 15, 2014 at 11:57 am #2031618DJ Vintage
ModeratorThe problem is that what you get out of the headphones when your gain is set correctly is the maximum amount or (non-distorted) signal that you can get out of your headphone socket.
Even the “quietest” headphones can play loud enough if you put enough power into them, the trouble is, your controller can’t do more power without going into the red.
Maybe the terminology is wrong. It’s not the loudness of the headphones that matter, it’s the efficiency. And efficienty is the amount of volume (sound pressure level) per milliWatt of output power. Your headphones have relatively big drivers (50mm) which is great to produce loud bass. It also means a lot of power is needed to move the drivers and air to get the volume up there.
Hope that makes sense.
Greetinx.
May 15, 2014 at 12:31 pm #2031624Karl
ParticipantYeah seems to make sense. So my three options seem to be:
– Get a better pair of headphones that have higher sensitivity
– Buy a headphone amp (if it works)
– Buy a powered controller which can output more power on the headphone socketRight?
May 15, 2014 at 2:16 pm #2031647DJ Vintage
Moderator– Get a better pair of headphones that have higher sensitivity
Better as in more dB/mW, yes
– Buy a headphone amp (if it works)
Also correct
– Buy a powered controller which can output more power on the headphone socket
True too
May 29, 2014 at 11:48 pm #2034819Karl
ParticipantJust wanted to follow up on this – Bought the FiiO E3 Headphone Amplifier (http://img.dxcdn.com/productimages/sku_14823_1.jpg), and it works brilliantly! Powered from a single AAA battery. I haven’t tested it in a loud environment yet, but I tried lowering the volume to barely audible directly from the laptop, and then attached it in between and it was perceived at least 3 times louder!
Have just got it, so can’t judge how long it gives on one single AAA battery, but should be enough for a couple of hours I presume. Its also extremely small, maybe the size of 1 AA battery or slightly bigger. Almost too small that you can easily lose it.
May 30, 2014 at 1:57 am #2034831DJ Vintage
ModeratorGood, hope it solves your problem!
Thanks for the update, we really appreciate that.
Greetinx.
May 31, 2014 at 9:02 pm #2035144Isaiah Furrow
ParticipantI have a Mixtrack Pro 2 and Numark Redwave cans….. The Redwaves are plenty loud when driven off of something other than the MTP2, for instance, when connected to my home stereo surround unit, my old Sansui 6060 amp that is in the mancave powering the practice setup, a Numark iM1 mixer, a Stanton M.203 mixer, etc…. when powered by something decent they are loud and clear, but NO headphones I have or have borrowed, will get loud enough to be usable in a “gig” situation where the PA is really loud. I would imagine that there are far better phones out there, but I wager that most will still be problematic when powered by the MTP2 and in a loud setting. I have one workaround that I’ve used once, hooking the phones output of the MTP2 into an open channel of an analog mixer, then using the mixer as a “headphone amp” so to say…. I will look into getting a device like the one linked to above, but for now the MTP2 is a practice tool and used for smaller gigs, hoping my Terminal Mix 8 gets here soon. Thanks to all who make DDJT so great! Keep shining folks, Moonshadow
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